AI Insights · Timothy · October 2021
Top 5 Play Pass Games Performance on Unified Platform in South Africa, Q3 2021
In Q3 2021, the top 5 Play Pass games in South Africa showed varied performance in terms of weekly downloads, revenue, and active users, as reported by Sensor Tower.
During the third quarter of 2021, the top 5 Play Pass games in South Africa demonstrated diverse trends across weekly downloads, revenue, and active users. Here's a closer look at each game's performance based on Sensor Tower's data.
Beach Buggy Racing from Vector Unit experienced relatively stable weekly revenue, peaking at around $160 in both the first and second weeks of July and early August. Weekly downloads showed a downward trend, starting from approximately 14K at the end of June and reaching a low of around 6.4K in early September, before slightly rebounding to 7.8K by the end of the quarter. Active users fluctuated but remained steady, with numbers ranging between 66K and 78K.
Checkers by English Checkers did not generate any revenue during this period. Weekly downloads showed a declining trend initially, starting at 8.6K and dropping to 4.4K by the end of August, before recovering to 7.7K in the last week of September. Active users followed a similar pattern, decreasing from 30.5K at the end of June to around 24K in late August, then rising again to 28.2K by the end of the quarter.
Hungry Shark Evolution from Ubisoft Entertainment saw its weekly revenue peak at $627 in mid-August, with other notable highs around $490 in late July and $486 at the end of August. Weekly downloads were generally positive, starting at 4.8K and reaching a peak of 7.5K by the end of September. Active users remained robust throughout the period, consistently staying above 89K and peaking at 97.7K in the last week of September.
Find the Difference 1000+ by Gamma Play had modest revenue peaks of $54 in early August and $37 in mid-September. Weekly downloads started at 5.6K at the end of June, with a peak of 6.6K in early July, followed by a steady decline to around 4.1K by the end of September. Active users showed consistency, fluctuating between 26.6K and 30.7K throughout the quarter.
Chess from Chess Prince did not generate any revenue during Q3 2021. Weekly downloads were relatively low, starting at 6.3K and dropping to a low of 2.7K in mid-September, before slightly increasing to 3.4K by the end of the quarter. Active users showed a gradual decline from 88.2K at the end of June to around 61.3K in mid-September, with a slight recovery to 63.4K by the end of September.
For more detailed insights and analytics, visit Sensor Tower's platform.